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Making Games with No Previous Experience – Part 2: 2D Art
So, you’re all good on the code front and making your game is starting to look like a realistic prospect, but you’re still absolutely useless at art? No worries. In no time you can get really good at it. I could never do art, nor did I particularly care for it. But there’s a program…
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Making Games with No Previous Experience – Part 1: Code
So, you love the idea of making games but you have no knowledge of some or all of the skills necessary to do so? Fear not! I was in the same position a year ago, but all you need to break is the psychological barrier that you’re missing years of experience necessary to do anything.…
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Unity’s Shuriken – Stirring Up a Storm
Unity’s new particle system, Shuriken is a pretty versatile tool, and it’s really useful for making animations look slick. It does have its flaws, though, as I discovered whilst attempting to make a particle tornado. Its main downfall is that it lacks a polar coordinate system and, much as polar coordinates are the bane of…